These processor-intensive tasks may include:įor the sake of not overcomplicating this article or its purpose, we’ll be exclusively referring to comparing CPUs and GPUs used for image processing, or in this case, image rendering. Graphics Processing Units (GPUs), which are specialized types of microprocessors that run parallel to the CPU, have recently seen a significant rise in usage as massive calculations that are needed for a single task begin to grow. The Central Processing Unit (CPU) is the heart of your workstation and handles a lot of tasks, like executing applications, loading drivers, etc. When working in one of these industries, the most important tool in your arsenal is your workstation. We recommend using a dedicated NVME SSD for Zbrush and its scratch disk, or at least leaving 100GB open on the system NVME SSD.High-definition image processing is the life-blood of today’s VFX, graphic design, industrial design, and animation industries. The application makes heavy use of secondary storage as a scratch disk.
![difference between keyshot hd and keyshot for zbrush difference between keyshot hd and keyshot for zbrush](http://docs.pixologic.com/wp-content/uploads/2015/01/4R7-Engine.jpg)
![difference between keyshot hd and keyshot for zbrush difference between keyshot hd and keyshot for zbrush](https://cdn.80.lv/api/upload/post/3819/images/5d2c90f1517a0/widen_1220x0.jpg)
This is another crucial component for Zbrush. 16GB is acceptable for now, but RAM is relatively cheap and a key part of Zbrush performance. The absolute minimum amount of RAM needed to work with multi-million polygon models is 8GB, but we strongly recommend going with at least 32GB of RAM since you’ll almost certainly need that much in the medium term. Zbrush is a CPU-based application, so you could also simply rely on an integrated graphics processor if the computer in question will only be used for Zbrush and other CPU-based applications. Entry-level Quadro GPUs or mid-range cards like the GTX 1660 should handle everything Zbrush throws at it with ease. So a mid-range GPU would be more than enough. You might be surprised to know that Zbrush isn’t particularly heavy on the GPU, using the CPU for almost all of the heavy lifting. An i7, for example should suffice but a Xeon-class CPU is worth stretching for if you want to favor stability and reliability. A modern 8-core CPU from Intel or AMD should serve you well. However, you’ll quickly run into performance issues as your models start to scale and consume millions and millions of polygons. For those just getting started, trying to learn the ins and out of the software, that can be done on almost anything.
#Difference between keyshot hd and keyshot for zbrush software
You can simply download the trial version of the software and test it on any computer to see how it performs. Zbrush will run on a very humble computer indeed. So let’s have a look at the hardware requirements for this amazing software package.
![difference between keyshot hd and keyshot for zbrush difference between keyshot hd and keyshot for zbrush](https://1.bp.blogspot.com/-Ec6uLed7drE/WZbwUtfyCaI/AAAAAAAAPnQ/BZ23jmfYycYneNnTHSVEifoG1sUUDjo5wCLcBGAs/s1600/KeyShot%2B7%2Bfor%2BZBrush.jpg)
![difference between keyshot hd and keyshot for zbrush difference between keyshot hd and keyshot for zbrush](https://character-modelling.com/wp-content/uploads/2016/06/NanoMeshBig.jpg)
Artists can also paint their models in Zbrush and export optimized low-polygon versions of it for use in 3D engines such as Unreal.Īs you can imagine, Zbrush can demand a hefty workstation, depending on what you need it to do. It goes beyond this by offering tools and workflows that would be impossible with physical sculpting. Zbrush cuts out the middleman and lets artists sculpt what essentially amounts to digital clay. In the past, sculptors would have created character and creature models in clay, which would then be scanned into a high-resolution digital form. The end result is a tool that’s quickly become the industry standard for character and creature modelling for the video game and film industries. Zbrush threw conventional thinking about 3D modelling out of the window and instead attempted to merge the natural artistic discipline of sculpting with cutting-edge computer software. 3D modelling software has had a tendency to be technical with significant learning curves. Zbrush is one of the most innovative 3D modelling packages on the market today.